SimSig:Disruption Management: Difference between revisions
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[[File:Disruption Holding Image.jpg|thumb]] | [[File:Disruption Holding Image.jpg|thumb]] | ||
Just like the real railway things do not always go a planned during our [[SimSig/Sessions|SimSig Sessions]] with various faults, failures and other disruptive incidents | Just like the real railway things do not always go a planned during our [[SimSig/Sessions|SimSig Sessions]] with various faults, failures and other disruptive incidents occurring during sessions. As our regular Saturday sessions are intended to provide a level of emersion and realism to operations that is accessible to new and experienced SimSig users alike we have created a disruption management and messaging system that is based of Network Rail and Train Operating Company (TOC) practice. This system is not an exact carbon copy of how things are done on the mainline railway but has been adapted to our needs. | ||
== Service Control == | == Service Control == | ||
SimSig allows for | SimSig allows for the host of a simulation to act as a Service Controller, enabling them to edit or create timetables and even tell trains to run to another timetable mid game. During our Saturday sessions we aim to have dedicated controllers who will not be signalling trains and will instead respond to disruptive incidents and draw up a service recovery plan, during ad hoc sessions depending on the number of players there may be a dedicated service controller or the host of the simulation may simply carry out this role alongside signalling trains. | ||
Due to the way that SimSig works the host of a simulation is the only one able to make edits however on Saturday sessions depending on numbers there may be | Due to the way that SimSig works the host of a simulation is the only one able to make edits however on Saturday sessions depending on numbers there may be opportunities for others to act as assistant controllers and those interested in being involved with service control should speak to [[User:Jarley|Jarley]]. | ||
== Incident Levels == | == Incident Levels == | ||
Most TOCs use 4 incident levels for grading incidents on the railway to help staff understand the severity of the event in question. The trigger points for incidents vary from TOC to TOC however below is a basic explanation based on a suburban TOCs operating practice. The level of an incident is determined by service control staff and is | Most TOCs use 4 incident levels for grading incidents on the railway to help staff understand the severity of the event in question. The trigger points for incidents vary from TOC to TOC however below is a basic explanation based on a suburban TOCs operating practice. The level of an incident is determined by service control staff and is communicated out to all impacted staff via verbal and written messages. | ||
All levels above Code Green can be applied on a network wide or line of route basis. For example, a Code Red could be declared on all lines in the West Midlands due to major signalling issues at Birmingham New Street or it could be declared just for the Cross-City line due to a significant train fault. | All levels above Code Green can be applied on a network wide or line of route basis. For example, a Code Red could be declared on all lines in the West Midlands due to major signalling issues at Birmingham New Street or it could be declared just for the Cross-City line due to a significant train fault. | ||
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=== Code Yellow === | === Code Yellow === | ||
Code Yellow incidents are more serious than Code Green and have a more | Code Yellow incidents are more serious than Code Green and have a more noticeable impact on the running of railway services. A Code Yellow incident is one which is expected to cause delays of between 5 and 20 minutes to a number of trains and which has the possibility of causing disruption to a wider section of the railway. | ||
Below are listed the criteria on which control will judge if an incident is to be | Below are listed the criteria on which control will judge if an incident is to be categorised as a Code Yellow | ||
'''Off-Peak Period''' | '''Off-Peak Period''' | ||
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=== Code Red === | === Code Red === | ||
Code Red incidents are serious events which cause significant delay to train services or impact a large area of the railway. A Code Red incident is generally one which is expected to cause | Code Red incidents are serious events which cause significant delay to train services or impact a large area of the railway. A Code Red incident is generally one which is expected to cause multiple suburban services to be delayed by over 15 minutes and long distance services by over 30 minutes. A Code Red incident will result in significant levels of service alterations and cancellations, Code Red incidents are the most disruptive events that will occur randomly in our SimSig sessions. | ||
Below are listed the criteria on which control will judge if an incident is to be | Below are listed the criteria on which control will judge if an incident is to be categorised as a Code Red | ||
'''Off-Peak period''' | '''Off-Peak period''' | ||
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=== Code Black === | === Code Black === | ||
Code Black incidents are infrequent incidents that cause widespread delays and result in the | Code Black incidents are infrequent incidents that cause widespread delays and result in the unavailability of extensive parts of the network such as the closure of a major terminal station for a prolonged period. In the real railway a Code Black may often result in a TOC issuing an instruction for customers not to travel as the network has been rendered unusable. Due to the level of disruption involved generally if a simulation descends to a point that the level of disruption would warrant a Code Black declaration the session will be ended. | ||
=== Code Blue === | === Code Blue === | ||
Code blue incidents fall outside of the standard disruption tier system and are simply events on the railway that staff need to be aware of as they have the potential to cause disruption themselves, may impact the severity of | Code blue incidents fall outside of the standard disruption tier system and are simply events on the railway that staff need to be aware of as they have the potential to cause disruption themselves, may impact the severity of disruption should it occur or may change the appropriate response to any disruption that occurs. Examples of Code Blue incidents are things like a sever weather warning, a major sports event or widespread loss of on train facilities such as toilets. |
Revision as of 09:22, 4 February 2021
Just like the real railway things do not always go a planned during our SimSig Sessions with various faults, failures and other disruptive incidents occurring during sessions. As our regular Saturday sessions are intended to provide a level of emersion and realism to operations that is accessible to new and experienced SimSig users alike we have created a disruption management and messaging system that is based of Network Rail and Train Operating Company (TOC) practice. This system is not an exact carbon copy of how things are done on the mainline railway but has been adapted to our needs.
Service Control
SimSig allows for the host of a simulation to act as a Service Controller, enabling them to edit or create timetables and even tell trains to run to another timetable mid game. During our Saturday sessions we aim to have dedicated controllers who will not be signalling trains and will instead respond to disruptive incidents and draw up a service recovery plan, during ad hoc sessions depending on the number of players there may be a dedicated service controller or the host of the simulation may simply carry out this role alongside signalling trains.
Due to the way that SimSig works the host of a simulation is the only one able to make edits however on Saturday sessions depending on numbers there may be opportunities for others to act as assistant controllers and those interested in being involved with service control should speak to Jarley.
Incident Levels
Most TOCs use 4 incident levels for grading incidents on the railway to help staff understand the severity of the event in question. The trigger points for incidents vary from TOC to TOC however below is a basic explanation based on a suburban TOCs operating practice. The level of an incident is determined by service control staff and is communicated out to all impacted staff via verbal and written messages.
All levels above Code Green can be applied on a network wide or line of route basis. For example, a Code Red could be declared on all lines in the West Midlands due to major signalling issues at Birmingham New Street or it could be declared just for the Cross-City line due to a significant train fault.
Code Green
Code Green incidents have a low impact on the running of the railway and cause minor delays of upto around 5 minutes for a limited number of services. Code Green incidents are normally isolated events that impact one line of route or a small number of trains. A Code Green incident may result in a limited number of alterations to services but the normal expectation wouldbe that the vast majority of Code Green incidents will resolve themselves through timetabled recovery times.
A Code Green would be declared by service control if one of the following criteria are met:
- An isolated incident delaying up to 2 trains by less than 5 minutes
- An incident not affecting services (e.g. overnight) but with ethe potential to impact train services resuming in the morning
- An incident that was previously classed as YELLOW or RED where service has resumed too normal
Code Yellow
Code Yellow incidents are more serious than Code Green and have a more noticeable impact on the running of railway services. A Code Yellow incident is one which is expected to cause delays of between 5 and 20 minutes to a number of trains and which has the possibility of causing disruption to a wider section of the railway.
Below are listed the criteria on which control will judge if an incident is to be categorised as a Code Yellow
Off-Peak Period
- An incident expected to delay less than 15 trains by less than 15 minutes
Peak
- Incident expected to delay less than 10 trains by less than 5 minutes
- 3 or more alterations/cancellations on the same route due to a single incident
Suburban Line
- More than 3 services running more than 15 mins late
Long Distance Line
- More than 3 services running between 5 and 25 minutes late
Code Red
Code Red incidents are serious events which cause significant delay to train services or impact a large area of the railway. A Code Red incident is generally one which is expected to cause multiple suburban services to be delayed by over 15 minutes and long distance services by over 30 minutes. A Code Red incident will result in significant levels of service alterations and cancellations, Code Red incidents are the most disruptive events that will occur randomly in our SimSig sessions.
Below are listed the criteria on which control will judge if an incident is to be categorised as a Code Red
Off-Peak period
- Incident expected to delay 15 or more trains by 15 minutes or more
Peak Period
- Incident expected to delay 10 or more trains by 5 minutes
- Any closure of 1 or more lines (eg. UMSL or UMFL) on a core route
Suburban
- More than 5 services running more than 15 minutes late
- Consistent alterations/cancellations to services on one line
Long Distance Lines
- More than 5 services running more than 25 minutes late
- Consistent alterations/cancellations on one line
Code Black
Code Black incidents are infrequent incidents that cause widespread delays and result in the unavailability of extensive parts of the network such as the closure of a major terminal station for a prolonged period. In the real railway a Code Black may often result in a TOC issuing an instruction for customers not to travel as the network has been rendered unusable. Due to the level of disruption involved generally if a simulation descends to a point that the level of disruption would warrant a Code Black declaration the session will be ended.
Code Blue
Code blue incidents fall outside of the standard disruption tier system and are simply events on the railway that staff need to be aware of as they have the potential to cause disruption themselves, may impact the severity of disruption should it occur or may change the appropriate response to any disruption that occurs. Examples of Code Blue incidents are things like a sever weather warning, a major sports event or widespread loss of on train facilities such as toilets.