SimSig:Disruption Management: Difference between revisions

From Bradshaw, the companion guide to On Our Lines
m (Littlereddragon moved page Dsiruption Management to Disruption Management)
m (corrected link)
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Just like the real railway things do not always go a planned during our [[/Sessions|SimSig Sessions]] with various faults, failures and other disruptive incidents occuring during sessions. As our regular Saturday sessions are intended to provide a level of emersion and realism to operations that is accesable to new and experianced SimSig users alike we have created a disruption management and messaging system that is based of Network Rail and TOC practice. This system is not an exact carbon copy of how things are done on the mainline railway but has been adapted to our needs.
Just like the real railway things do not always go a planned during our [[SimSig/Sessions|SimSig Sessions]] with various faults, failures and other disruptive incidents occuring during sessions. As our regular Saturday sessions are intended to provide a level of emersion and realism to operations that is accesable to new and experianced SimSig users alike we have created a disruption management and messaging system that is based of Network Rail and TOC practice. This system is not an exact carbon copy of how things are done on the mainline railway but has been adapted to our needs.

Revision as of 09:12, 4 February 2021

Just like the real railway things do not always go a planned during our SimSig Sessions with various faults, failures and other disruptive incidents occuring during sessions. As our regular Saturday sessions are intended to provide a level of emersion and realism to operations that is accesable to new and experianced SimSig users alike we have created a disruption management and messaging system that is based of Network Rail and TOC practice. This system is not an exact carbon copy of how things are done on the mainline railway but has been adapted to our needs.